The latter was successful as a games development company but the arrival of their 1998 first-person shooter game, Unreal, heralded the start of something special: Their Unreal Engine — a game engine or game ‘infrastructure’ — which is a software-development environment designed for people to build video games.
Epic Games began like most Silicon Valley companies — in a garage by someone who had a dream and the skills to make it happen. Fast forward three decades later and it is the multi-billion dollar company behind Fortnite, a gaming phenomenon that has taken over the world. But behind the game is an engine that’s about to change the future. Options speaks to Quentin Staes-Polet, general manager of Epic Games, to find out why this Unreal Engine is a game changer.
SINGAPORE (June 26): Nearly 30 years ago, a young Tim Sweeney founded Potomac Computer Systems. The headquarters? His parents’ garage in the US state of Maryland. Having always been fascinated by computers, Sweeney released the company’s first game in 1991. He then changed the company’s name to Epic MegaGames Inc. before finally settling it to Epic Games in 1999.
